Insomniac Games’ Marvel’s Wolverine is already behaving like a major PlayStation Studios release in the sales charts—even as online discourse stays mixed about its design choices.
According to estimates from Alinea Analytics market-analysis lead Rhys Elliott, summarized in coverage published September 18, the PS5 exclusive generated roughly $130 million and about 1.9 million copies in its first three days. That puts Wolverine just ahead of Death Stranding 2’s estimated lifetime PS5 haul of about $129 million and 1.8 million copies—after Kojima’s sequel has been on the platform for more than a year.
Context, not coronation

Elliott’s notes also frame Wolverine as the top-performing new PlayStation Studios game on PS5 in 2026 so far, more than doubling early tallies cited for Marvel Tokon and Saros. On the broader yearly chart, Alinea places it around the #6 top-grossing PS5 game of 2026 after only a few days on sale, already nipping at titles that have had months of runway.
The ceiling comparison still belongs to Insomniac’s own Marvel’s Spider-Man 2, which Alinea pegs at about $250 million across a comparable three-day window. Wolverine is selling fast—just not at Spider-Man altitude.
For PlayStation watchers, the estimate also lands in a loaded first-party season: Wolverine is competing for attention against multiplatform juggernauts and whatever residual chatter still surrounds Physint’s Xbox-side future. Selling nearly two million copies before most players have finished the campaign is exactly how a platform holder wants that argument to resolve—on the ledger, not the timeline.
Reception versus receipts
Critically, Wolverine has hovered near the mid-to-high 70s on Metacritic in early reporting, with user scores running cooler. Complaints in the wild have clustered around fail-proof QTEs and highly visible traversal/scent cues. None of that appears to have frozen opening-weekend demand for a claw-forward PS5 exclusive with Marvel branding.
Sony has not issued an official unit count, so treat Alinea’s figures as analyst estimates rather than audited first-party disclosures. Even with that caveat, the directional story is hard to ignore: PlayStation’s 2026 first-party slate still has a blockbuster gear, and Wolverine found it immediately.
Source: GamesRadar+ / Alinea Analytics
